View Single Post
  #39  
Old 11-30-2010, 09:06 AM
phoenix1963's Avatar
phoenix1963 phoenix1963 is offline
Approved Member
 
Join Date: Oct 2007
Posts: 176
Default

More seriously than the initial post, there is a real need, in SoW, to encrypt any positional (& other) information: in the log file (as discussed), in any track file (potential for reading it on-the-fly), and in the gaming packets themselves.
I just hope this can be done, as encryption (even if it's light) adds significant overheads, particularly to the gaming packets. I hope that the client can be designed to negotiate a light encryption key with the server that will be used only for that session, making it too short-lived to bother cracking.

56RAF_phoenix
Reply With Quote