View Single Post
  #7  
Old 10-24-2010, 09:05 PM
loreangelicus loreangelicus is offline
Approved Member
 
Join Date: Sep 2009
Location: Jersey City, NJ USA
Posts: 370
Default

Quote:
Originally Posted by Metathron View Post
I was going to use an orc army in my new paladin game (playing on normal, though - want to have a relaxed game with lots of room for experimentation and making errors), but ck's demon build looked so attractive that I went with it instead. It's a strong combination of units - I just love demons/executioners - and the three summons right in round 1 help a lot in distracting the enemy.

However, I have a small dilemma regarding weapon slots (companion Agvares): Is it better to have a +20% damage axe and a +20 crit sword, or two axes? Not much of a mathematician, so not sure which is ultimately better, though I am leaning more towards having two axes because it's a concrete improvement not rooted in chance.
I believe a critical hit adds +50% damage, so statistically a +20% critical translates to only +10% damage; so take the straight-up +20% damage axe.
Reply With Quote