To be honest, with the amount of adjustable controls we seem to be getting i think this would be a minor detail to include, wether on release or later in a patch.
I agree it would be useful, for example in order to navigate with bad weather. An NDB beacon to keep heading (i don't know about E models but later German fighters had some form of radio navigation equipment, you can see the instruments in action in some team daidalos videos about the nav radio features to be added in patch 4.10 for IL2), altitude/IAS readings to calculate true airspeed and then setting the clock to time the legs and you could be flying blind across the channel
EDIT:
Quote:
Originally Posted by Letum
The reflection will moves as your camera moves, but nothing within the reflection will move.
I'll see if I can explain better a little later...
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I understand what you mean.
The reflection is static, but the angle from which the reflection is viewed can be changed by the player moving his viewpoint around with the hat-switch or head tracking device. For example, the gunsight in IL2 doesn't change, but we can "see" it from different angles. In German aircraft where it is offset to the right, we only see half of the reticule unless we go to gunsight view. The gunsight is static, but our "virtual head" position is not