Its a good idea to try. I think it could work but you would need VERY good communitcation and cooperation from all players, if you get a random no mic join then you can forget it lol
I can see it working best as a team game though.
You would want to use one of the 2 airfield CTA maps with unlimited time and maximum tickets. Before the combat both teams will need to capture their field and then get every body to fly to the middle of the map at the same time were the combat will start. Players that die then need to stay at there home airfield (land or circling) and become base defenders. If a player has become damaged then he could return to the home base, land, and then after a confirmation of a good land by a base defender he can bail out and declare a "landed bail out death" and return to the middle of the map once he has respawned. If an enemy player aproches very close to the home base (chasing a damaged/no ammo friendly looking to land) the base defenders can engage him until he retreats back towards the middle of the map. When a team loses its last "alive" player, everyone on that side will need to quit the game to end it for both sides. The winner is the team and players left alive. Any detection of cowardice will not be tolerated, the punishment is death lol
I might see if we can get it working next time all the regular sim flyers on xbox are together. I can't see why it wouldn't work in realistic aswell though.
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Last edited by Robotic Pope; 10-20-2010 at 05:46 PM.
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