Quote:
Originally Posted by shqiponja_hayabusa
Ahem....demonesses succ....ahem. What do you need demonesses for anyway. I can't really find any use for them, if you were going for the demon build, they get a 20% damage upgrade, but I think in your 5-demon army they don't deserve the slot. If you are going for the female build then still you are wasting a slot. Forget about them (oh right the teleportation, after that?)
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Admittedly, it isn't one of my most powerful projected builds, but it seems like potential fun!
I'm sure you meant to say they bare a striking resemblance to Succubi.
I sort of got bored with my Super Orc / Super Goblin build. It was surprisingly strong, but less flexible in doing no-loss since I didn't really have that many disposable tanks. It was oddly a lot like my old Pure Range Build, even if it only had one ranged unit in it.
So, I believe Mages are probably still the best choice to field a No-Loss demonic build, as per impy's old demonic run. Paladins can't revive demons. Ancient Phoenix can't revive demons. Only Rune Mages and good old fashioned Resurrection.
My projected build will be
Demon
Demoness
Executioner
Rune Mage
Demonologist
With all the items I have checked out AND a pentagram from Demon, I should achieve 100% critical. However, due to low leadership of the mage, this is nothing impressive. So I need to cast debuffs such as Pygmy, helplessness, or maybe even a mini nuke or another summon every round. Since my team has little ranged power, I need teleport.
I really want demonesses to help me save me from casting the initial teleport, or to pull in a critical enemy.
The executioner is waay too slow so demoness sets him up. With Agvares, she should do a little bit more damage.
Rune Mage for revival and summon (plus leadership bonus with Archmage ability for Mage) and Demonologist, same thing, but weaker.
Demons are pretty darn sticky since they have infinite retaliations. With the proper buffs, and enough disposable tanks, I think they can really put on some pain.
Also, I am fairly certain all my summons gain from +critical to demons and my base +criticals, so we are talking about a lot of beefed up effective damage.
The Mage has too low leadership to make a super single stack (without buffs that is), but with enough summons yielding crits, it might make up for that difference!