Quote:
Originally Posted by speculum jockey
Those people who are comparing it to WOP/BOP have to remember that both of those games use maps that are the size of postage stamps.
|
SoW may be making compromises because of it's much greater overall complexity but the fact remains that from a medium altitude, landscape visuals that we've so far haven't surpassed WoP. Ground level - no comparison, SoW wins hands down. But I think Oleg's dismissive remarks about WoP landscape in the past have raised expectations and we expect SoW's landscape to be better than SoW in all respects.
SoW landscape is still WIP and we've been told it's already been improved over what we've seen so I'm looking forward to these improvements.
BTW, my comparison of the two isn't based on filters in WoP which I'm not a fan of. WoP just seems to have better placement and density of trees and they integrate with the ground better.