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Old 10-16-2010, 09:10 AM
kendo65 kendo65 is offline
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The colours certainly are changing and developing from week to week. I think with the complexity of the lighting model it is a difficult task to get things nailed down perfectly.

I'll preface what I'm about to say by observing that I'm really pleased with this week's update and the obvious progression that is apparent. I'm also confident that things will keep improving.

At the moment, I'd agree things are a little too pastel-shaded (though good point Spudkopf about the haze). Not so long ago it was looking over-saturated. With reference to the various photos posted (even bearing Oleg's caveats in mind), and from personal experience of the British countryside there is a certain 'vibrancy' to the greens in summer time that is hard to reproduce - it's all too easy to move into results that are too bright and over-saturated.

I'm looking forward to Oleg presenting us with the final version - judging by this post he seems confident:

Quote:
Originally Posted by Oleg Maddox View Post
textures the same. Simply more powerfull PC
And yes... still not final
You should wait for final looking ground
I don't have a problem personally with the lavender-shaded fields - I understand the effect they are going for.

Also noticed that the trees seem to be integrated into the rest of the terrain much better now - we're getting there!

Last edited by kendo65; 10-16-2010 at 09:27 AM.
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