Quote:
Originally Posted by robtek
As real as possible is, regrettably, not everybodys fashion. 
Those, who dare the challenge, are even sometimes called snobbish 
One can always hope that the arcade setting get boring for the masses and a few more
will find the way to the light of "arapatm" (as real as possible at the moment) 
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"regrettably" it doesn't seem to have sunk in.
Quote:
Originally Posted by Richie
Then turn them off I'm sure
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well quite. having options that help noobs understand that they are doing damage and what to, or anything in fact that means there is a learning curve rather than precipice, should be added as a selectable option.
Quote:
Originally Posted by robtek
The "problem" is that easy gained success is worth less.
To "beat the system" (or here to master the 60 year old systems of those obsolete planes) is worth the work put into it.
There is also NO border between simulation and game, the switch is fluent, and simulation is definitively not only for training but also for entertainment.
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only once it is easily gained, then difficulty gets ramped up again.
Quote:
Originally Posted by jameson
Surely it takes longer to learn how all this other stuff works and then have to spend more time understanding what it's trying to tell you, than it would doing it in a realistic way. If you're too lazy/have no time(I sympathise!) to learn, I can't really help.
I hope there will be a MANDATORY training course so you will have to learn the right way to fly and shoot before you're allowed to play this 'game'. You'll only have to learn it once, like riding a bike, and then there'll be no need for statistics, arrows or whatever.
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and that would put a large number of people off if you had to pass a training mission in a tiger moth before you could get at any of the combat. i mean really. talk about elitist and insensible.
an optional training mission, or missions, would be perfect. people could tool around then when wondering why they are doing badly, or not doing as well as they could, will go back to the training missions.
Quote:
Originally Posted by Richie
If you sell a sim with a default full real setting and that's all it will not have no selling power. Many of the newbs who buy it will simply not have the patients to learn. After the 100th ground loop and firery crash into the fuel depot they'll give up and take it back to the store and get a Microsoft product.
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and then whine on twitter, games sites, amazon and forums about it, further harming sales.