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Old 09-10-2010, 05:06 PM
Porksmuggler Porksmuggler is offline
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Quote:
Originally Posted by gprr View Post
1.Yes you do not need it since you already chose one which is AF.

2." I am not forcing AF in the CCC"...If you set it as Application contolled,than the game will use it optimized with FPS at a certaine momenet,giving max quallity depending on the ceane compute demmand.If you do not set it as Application controlled, the AF value will be applied all the time.
???

I didn't mention using forced AF initially, and I know how CCC works. You said:

Quote:
Originally Posted by gprr View Post
You use TexMipFilter=3 and TexFlags.TexAnisotropicExt=1,Thats your "primery and sccondery" filtering method and is the best looking and demmanding one - you do not need another/diffrent filter to use.
My questions were about DrawLandByTriangle, Specular, and PolygonOffset. Those are not related to anisotropic filtering as far as I know. Are you trying to say one of those 3 are not needed because of AF?

Last edited by Porksmuggler; 09-10-2010 at 05:09 PM.
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