Are there any weapon mods to make them more realistic?
I take it the damage model cannot be fixed given that "hull destroyed = no vehicle", and a single .50 cal bullet completely destroys a halftrack. Lulzy. In the (ancient) Close Combat, the vehicle data had a single parameter that simulated how easy the were destroyed after the armor was penetrated (0=a can of fuel, 100 = a block of steel, or something like that. It's been a long time since I've touched that.)
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