Quote:
Originally Posted by Hecke
I thought...
Tesselation was not to make better graphic quality but to improve performance and fps?
When getting away of an object the details decrease.
Or am I wrong?
Hecke
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you are right but still it has an impact when used on a lot of objects, try it out by yoursef with Unigine Heaven !

(if you have a Dx11 card)
this is what it looks like in Unigine, here im using max tesselation settings, i loose about 15fps ! (but "only" 5 using moderate settings) with a single 5770
WITHOUT tesselation :

and WITH it

: