Quote:
Originally Posted by Splitter
Well, whichever side you come down on for graphics, I think we can all agree that we won't buy the game if they put time limits on missions lol.
From what I have seen on graphics and such so far, the only things that would stop me from buying this game would be poor missions, poor campaigns, poor flight models, or a total lack of a career mode (and I am flexible on that last I guess). I don't want to be thrown into a different airplane for every mission and I would really prefer some strategic control over targets, mission assignments, and tactics.
But, as for those game play elements beyond graphics, I guess we will have to wait and see. It's just that I would hate to wait for "better trees" and fire when a game with solid game play could be released sooner rather than later.
Splitter
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I'm going to assume you have played the console game Il2 Birds of Prey but not any of the PC Il2 Sturmovik games. None of the problems you have mentioned such as time limits on missions, changing between aircraft every other mission etc have ever been in the the PC games, they were all introduced by the development team that produced Birds of Prey.
As far as the quality of missions, the team at Maddox games have always produced good missions and campaigns, and there are literally thousands of player created missions and campaigns out there for Sturmovik.