Quote:
Originally Posted by vdomini
For me a plane flying is just a distraction. Ghost player HAVE to land as soon as they respawn and wait.
When i open the map during fight, moving red spots distract me, so, in my opinion ghost red point on map have to be steady.
Also, i can see a plane with landing gear down and flaps ONLY when i come close to it, with the risk to waste time chasing a ghost.
To make this game work, ghost player have to land as soon ad the respawn, and leave the skybox clear ASAP.
Also, i think using map in this game will help. Whole game will end quicker so ghost player didn't have to wait too long.
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Okay, it was worth a try but I also found it didn't make much sense to fly around with gear and flaps down. Takes too long to get to the action and see anything...it got a bit boring to be a ghost. So my suggestion is we'll give it another try and follow Vdo's idea to make all ghosts land and stay on the ground. Best setting would be a single runway CTA (e.g. Catania) with maximum tickets.
Perhaps we can try tonight.
MAC