Quote:
Originally Posted by Il2Pongo
People likely thought I was jokeing, but I was not.
Some of the posters here want to have an invasion of britain possible if they shoot down 100 spitfires.
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SoW is a game/sim, there will be many people with thousands, even tens of thousands of hours behind the stick, so either side could be at an advantage just depending on who's online at any given time. also Unlike in real life, in a game, people can choose weather to follow orders or just piss off and do their own thing.
and thats just the player side of it... now... lets day you blow up 20 ships one mission... the map rolls... if its not a dynamic campaign and the missions are fixed... how will it know to take out those 20 ships next mission?