Hi TD
Something, that is worth to improve (now, that the hardware of the simmers is stronger than in 2001):
Targets should burn longer (maybe half an hour instead of only a minute?). It would be a huge step forward if target areas look bombed after an attack.
And maybe some additional smoke around the burning targets?
At the moment you have to look twice to find out if the chosen target ist still alive or not.
Please, Daidalos look at this point (also regarding immersion and for moviemakers it would be a great step forward).
Thanks for your effort. You're doing a grat job.
Last edited by Wolkenbeisser; 06-30-2010 at 05:44 PM.
Reason: typo
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