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Old 06-23-2010, 03:47 PM
clinek clinek is offline
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Join Date: Dec 2009
Location: Pittsburgh, PA
Posts: 115
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you guys know that i did start a thread specifically for suggestions, complaints, ect for this game. I started it so hopefully the designers of the game (if they even read the forum) would look to see some common complaints. please post some ideas there if you have them. Zechnophobe, I think your ideas really good. I tried to avoid asking for them to change the game too much though. When you say ranged units should have a range max, it think it would be more appropriate to say it should do more damage the closer the units are away from the archer. If you shoot a gun for example, its going to do more damage to a close object as opposed to one further away and you are also going to have more accuracy. I agree 100% with how no units have a weakness to poisen. your first suggestion, that why we have reserve slots.. For your second suggestion, i mentioned in my thread that the mod made by pcbun about how units have individual levels should be implemented into the game. you can give certain benefits to units by leveling them up. If you wanna take peasants along your entire game, they will eventually become tanks due to gaining levels and having new skills.

I agree with your 6th suggestion. The seventh suggestion is cool, but i want something to look forward to later in the game. If for example, you have access to archdemons, and dragons at the first castle, you really have no challenge in the beggining. berserkers do suck for us, but keep in mind that enemy heroes cant use spells when its thier turn either. we have the benefits of rage and mana, i guess its only fair for the enemy to have some type of advantage. i do agree with the rest of your suggestions though. Read mine tell me what you think

Last edited by clinek; 06-23-2010 at 09:18 PM.
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