I'm just reading your Specials.script and have questions:
1. Originally there are 3 types of global variables local_num and init_team (local_num, local_num1, local_num2). I've tried add local_num3 and got error (in line "local_num3 = local_num3 + 1;". You have this local_num3 and init_team3 in one of your functions. Is there any trick involved to get these to work?
2. What about level of summon perks? How to avoid disappearing lower level perks when get higher of the same type?
3. Every flight has two triggers that look nearly the same. What are their roles? First deletes flight when ... all enemies will be dead? But second?
Last edited by Goblin Wizard; 05-20-2010 at 10:49 PM.
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