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Old 05-04-2010, 04:23 PM
zubovsergei zubovsergei is offline
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Join Date: Dec 2009
Posts: 15
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I tried looking at the script but there are many places listing damage, etc. Here is the script maybe you can notice. Thanks


function special_vamp()

local cycle = Attack.get_cycle()


--local count=Attack.act_size(0)
local dmg_min,dmg_max = text_range_dec(Attack.get_custom_param("damage"))
local power=tonumber(Attack.get_custom_param("power"))

--local damage=Game.Random(dmg_min)
local typedmg=Attack.get_custom_param("typedmg")
Attack.atk_set_damage(typedmg,dmg_min)

local source, target

Attack.log_label('null')

if (cycle == 0) then
local source = Attack.get_target()
Attack.val_store("vamp_source", source)
--Attack.val_store("vamp_hp", math.min(Attack.act_totalhp(source))) --*power/100
Attack.next(0)
elseif (cycle == 1) then
source = Attack.val_restore("vamp_source")
target = Attack.get_target()

if ((source ~= nil) and (target ~= nil)) then
Attack.aseq_rotate(0, source)
Attack.act_aseq( 0, "cast" )
local dmgt = Attack.aseq_time(0, "x")

local a = Attack.atom_spawn(source, dmgt, "effect_life_minus", Attack.angleto(source))
local dmgts = Attack.aseq_time(a, "x")
Attack.atom_spawn(target, Attack.aseq_time(0, "y"), "effect_life_plus", Attack.angleto(target))

local max_hp=Attack.act_totalhp(source)
common_cell_apply_damage(source, dmgts+dmgt)
local max_dmg = Attack.act_damage_results(source)

local rephits = math.floor(math.min(min_dmg,max_hp)*power/100)

local count, hp = Attack.act_size(target),Attack.act_hp(target)
-- if Attack.get_caa(target) == nil then count = 0 end

local before = Attack.act_totalhp(target)
Attack.cell_resurrect(target, rephits, dmgts+dmgt)
local after = Attack.act_totalhp(target)

Attack.act_cure(target, -(Attack.act_size(target)-count), dmgts+dmgt) -- îòðèöàòåëüíîå ÷èñëî - òîëüêî îòëåò öèôð

count = Attack.act_size(target) - count
local heal = "resr"
if count == 0 then count = Attack.act_hp(target)-hp; heal = "heal" end
Attack.log_special(count, blog_side_unit(target,-1))
Attack.log_label('add_blog_vamp_'..heal)
end
end

return true
end
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