A thing we really need for movie-making is Z-axis rotation for the camera.
In all the flight sims out so far, you can never get the horizon to be anything but straight and level. No good for movies that!
We need Z-axis rotation for dynamic shots, tilted horizons, dramatic screenies and movies. Please look into it, it should not be difficult at all to program.
Last edited by Freycinet; 04-03-2010 at 08:04 PM.
Reason: corrected, thanks dknme
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