Quote:
Originally Posted by imaca
Also I have seen mention of speed grass blowing in the wind - as I understand from looking at their web site the amount of grass modeled in this way is limited to a small area around the view point, so it would seem unsuited to a flight sim.
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A someone who tends to land in fields rather than at the appropriate airport, wind blown grass would be one of those things that give us wind direction which would be nice.
Quote:
Originally Posted by imaca
Yep, but I would say adding fences/hedges would add much greater immersion than attempting to model every tree type in Britain
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It will be interesting to see what damage will occur to us as we pass through the stone walls and hedges during our forced landings (and to the hedges and walls!). Depending on speed and fuel/weapons load and other factors, I hope we don't have an imediate explosion like when you hit trees in IL2. I'ld prefer a variety of crumpled messes (with and without fire) ranging up to the explosion.
cheers!