Thx, but i made a few changes again -.-.
I realized that the ammount of def was too high, making maelstroms almost invulnerable. I reduced the def to 59 and the physical resistance too, and the ammount of def that the valor talent (now called "Maelstrom Strenght") can raise is reduced to 20%. Now is more fun and make Maelstroms less overpowered.
I am working on a Cyclops mod (Titan) and i am almost ready to upload it once i solve a texture issue im having. By the way, if someone knows something about how the game system manage textures on KB mods give me an advise, cuz im lost -.-.
And thx, this forum is almost empty..
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