Quote:
Originally Posted by Elias_Maluco
I think we can all agree that both spells are very useful. And so is target, stoneskin, time back, haste (lvl 3), magic spring, and I also love slow, specially early game.
Now I wonder what would be the most useless spell? I am personally very disappointed with all damage spells, but that' s probably because I havent played mage yet (finished with paladin, now using warrior).
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Dmg spells are for the mage. I remember playing an impossible mage game on KBTL and I rarely used dmg spells.
In KBAP you are going to love dmg spells. With Transmute, buffed concentration and the Mana Accelerator you can easily use 60-70 mana on round 1 and 2, and still manage to have plenty of mana for the rest of the battle.
I'm voting Call of Nature. Except you can use those to get an evlin.. Hmm. Lightning never comes close to Geyser bus cost nearly as much.