You need a script attack.
In this script,you'll read the burn value, and after you'll add a burning effect.
local target = Attack.get_target()
local burn_rnd=tonumber(Attack.get_custom_param("burn"))
if burn_rnd<=burn then
effect_burn_attack(target,1,3,nil,0)
end
The param for effect_burn_attack are : (target, pause, duration, log_message, attacker)
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