Thread: Onslaught bug?
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Old 03-06-2010, 06:00 AM
loreangelicus loreangelicus is offline
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Join Date: Sep 2009
Location: Jersey City, NJ USA
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Quote:
Originally Posted by DGDobrev View Post
Yes. It allows you to retain up to 40% of your total rage at all times.

However, although it might seem very, very cool to you, it isn't If you have rage available, your mana regeneration is decresed based on the amount of rage you have at that point. So in essence, a warrior with bloodlust will regen mana very slowly without any means of boosting the out-of-combat mana regen, so it will be imperative for him to finish all fights with as much mana as possible -unless the player doesn't mind waiting 1-2 minutes (and probably pacing the room) for his mana pool to fill up.
Mage-lover.

Out-of-combat mana regen? For a beginner maybe, but I doubt any of the KB veterans do this; it's just a lot faster to simply end a battle with max mana.

I find it very useful actually. I could end a battle with no rage and no mana then my rage automatically jumps up to 44 (max rage of 110), then mana accelerator for 25 mana. In fact, I often make it a point to end a game with zero rage, trying to use as much rage abilities to increase my pet dragon level since I know I would have enough starting rage for the next battle to do some useful rage ability (phantom-mana accelerator chain comes to mind).

Ending a battle with max mana is never a problem for a warrior; I haven't touched Magic Spring since level 14. This is because you generate so much excess rage you could just do one round of mana accelerator and calm rage and you already have 80-90% of your max mana. Granted, a warrior's max mana is pretty low (mine is still at 60 at level 45), but the warrior's most costly good spell is a 25 mana Phantom level 3 anyways, other employed spells being just 10 mana or less (ghost blade, mass haste, stone skin).
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