Quote:
Originally Posted by Oleg Maddox
Unfortunatelly FF systems do not give us increasing of force except that this force is present in a couple of levels. So what you mean is really iompossible to make realistic. Usually just one stage FF IS and FF no... with jumping as wish the driver and system of FF joy.
|
I understand your meaning Oleg. Do you think it would be possible to pursue an intermediate course and make certain flight parameters available through devicelink or equivalent interface? Such as: IAS, control surface moment of inertia and position, engine power, and perhaps some sort of buffet signal as the airfoil approaches critical AoA so that those that have the wherewithal can construct their own FF mechanisms. I know that much of this is already present through devicelink, but the control surface information in particular would be useful.
I'm aware that a buffet signal could be abused, so perhaps that shouldn't be available online, there isn't much stall buffet noticeable through the stick in some aircraft anyway.
W.