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Originally Posted by WhYdOyOuThInKtHaThApPeNeD
Do spells cast just after the 10th round message, "this battle is long" count toward the medal? Specifically I mean when they are cast during round 10, I know they won't count at round 11. I'm just thinking because that message indicates a major change took place.
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I've assumed only the first 9 rounds count but I cant verify this.
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Originally Posted by WhYdOyOuThInKtHaThApPeNeD
I read somewhere that only 1 cast of a spell counts per round, so no casting Stoneskin 2 times in the same round, only 1 of them counts is that for sure?
Does it work to cast 2 different spells that count toward the same medal in 1 round. So if I cast a Stoneskin as a hero spell and a Magic Shield by the Arch-Mage do I get 2 medal points for that 1 round, or is it an absolute cap of 1 point per round?
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For me double casting per round DID count. So casting 2 stoneskin in round 4 adds 2 to the counter or casting one flame arrow and one stoneskin add 1 for each timer even though you do it in the same round.
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Originally Posted by WhYdOyOuThInKtHaThApPeNeD
I'm pretty sure it's so but just in case anyone can confirm. Casting spells toward the medal count even when cast on the Angelic Guard, even though the spell dissipates?
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I avoided casting on them so I can't comment on this.
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Originally Posted by WhYdOyOuThInKtHaThApPeNeD
Guardian Angel Medal mentions 'Armor of God' I assume that means Divine Armor?
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I believe it's one of those translation errors and that they do mean that yes. I don't expect translation fixes soon, but it would be nice.
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Originally Posted by WhYdOyOuThInKtHaThApPeNeD
Battle Alchemy seems to have some vague variables. It seems that a Red or Black Dragon normal attack counts toward gaining the medal? Or is it just those Dragons special attacks? It seems Bowmen Flame Arrow count? It must or something because I was gaining that medal even though I didn't have Chaos magic.
Also and more importantly. The +% Damage gained from the Battle Alchemy Medal, does that bonus boost Red & Black Dragons regular attack, Demonologist Flaming Skull or Bowmen Flame Arrow?
Or is there a confirmed list of everything it boosts?
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Only if you ignite (they get the BURN status) or poison (green effect does also damage for 3 rounds) count towards the medal. Not all enemies can be burnt and not all spells are 100% burn especially at the start when your magic is weak. Flame arrow only has a 20% or so chance to burn at start. I think Phoenix is probably your best bet to get enemies burnt the quickest since they can hit 3 targets at once and his attack ignites unless immune.
I think the medal only boosts the amount of damage the BURN and POISON status does to enemies (those inflicted at the start of their turn the next round) and not the base damage. This is very nice on the larger stacks since default damage is hitpoint based, with a full medal you do 30% more on that hitpoint based damage.
Hope this clarifies a bit. If anyone has additional info let me know.