About the Sound Engine,
Will it use OpenGL based sound or DirectX based sound?
If it DirectX based Windows will completly proces it in it Kernel and we wont have SoundHardware Acceleration and Effects.
And will the game come with a 64 bit .exe so it can make better use of the Memory on 64 bit systems?
Last edited by WhiteSnake; 12-30-2009 at 08:31 AM.
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