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Old 12-21-2009, 02:15 PM
kozzm0 kozzm0 is offline
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Join Date: Oct 2009
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There are other ways to shake an opponent than to just pick a direction and keep turning. Though I still make that mistake way too much.

If someone has a high-aspect shot, it's usually because their turning circle is centered behind your turning circle. In that situation, you'll cross their guns plane no matter who has the turn advantage, because the circles overlap. So the defense is to roll out of plane, try to find a 3d maneuver that will make them overshoot. Spiral moves, basically. Flat scissors won't work for la5 against spits but rolling scissors can.

against a fast turner, think more like latching onto the back of their canopy, not their tail. If you're directly behind them, then they can just pull a max-g turn and shake you easily. Keep your turning circle behind theirs, so you can see the top of their plane, and they'll have to fly past your guns at least once, no matter which direction they go. Then don't miss.

Last edited by kozzm0; 12-21-2009 at 02:21 PM.
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