Quote:
Originally Posted by rancor26
Well you don't have to replace anything just make a folder called "mods" to the data folder and put your mods there.
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Thanks. I tried that instead but still nothing comes up. Everything involved in that file doesn't appear when you run it through the program.
I did a little test and made a whole new embryos file with the program without changing any values, put it in the mods folder, and started the game. Still, even without editing anything, the game won't show any of the structures/units/chests.
So it definiately needs to be "re-decoded" back to normal for it to function right. At least...I think? Am I totally off here? Any ideas?