Thread: Over G Fighter
View Single Post
  #22  
Old 12-08-2009, 11:48 PM
Houndstone Hawk Houndstone Hawk is offline
Approved Member
 
Join Date: Sep 2009
Location: Sat in front the PC
Posts: 272
Default

Quote:
Originally Posted by phlux View Post
Their attention to the little things is astounding, like the little flap opening when you fire the 20mm on the F-22 (I know, I know, the Raptor is the "easy button", but I like to rack up kills against the AI in arena so sue me ) and I won't even get started on the modeled cockpits and how much ass they kick


+1 on the attention to little things. Detail on this game is astounding. Playback theatre (how can you possibly have an air combat game without one???) shows this to a tee. An example: Watch the front wheel on say a Flanker; watch as its suspension absorbs the weight as you taxi down to the threshold.

+1 also on the arena. Superb fun. Take your craft up a couple times, rack up some big points & limp it back to base after a narrow escape with a Tornado, smoking & engine down to 30% power as you touch down; then the big boss appears; do you bank the points & quit or do you go up one more time & risk it all????

Also not ashamed to admit that I still find missile evasion a realistic challenge. That game just keeps on giving & giving.

Last edited by Houndstone Hawk; 12-08-2009 at 11:51 PM.
Reply With Quote