Quote:
Originally Posted by DGDobrev
I strongly suggest to make a scapegoat build.
This means buffs (stone skin, target, god armor, mass haste, etc.), a mixture of tough melee and ranged units and get the resurrection skill maxed ASAP. Then the only thing left for you to do is to use target (round 1) and stone skin (round 2) on your tank and never mind the losses you suffer from that stack, as your paladin will recover them 100%. That will help you win battles with minimal losses.
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I think everyones using paladins as main tanks uses the same strategy. For me, using a mage, i always move the palading at first and all the lower tanks next to him, and i always use paladin's resurrection at the end of the match to minimize the casualties, while i have resurrection spell maximized. I use resurrection speel to resurrect units out of the range of the paladin. True is that u dont need to worry about losing paladin units, cuz u will resurrect em when u use paladin resurrect talent. That way, u can do a lot of no losses matches (i have 225 right now on level 49). If u have inquisitors too, u will be almost inmortal xD. Invincible armys becomes too easy in almost all of the times (except heroes, that will be a bit stronger but nothing u cant handle). I think u can play watever u want even if u have mage, paladin or warrior, just u will not receive the runes according with your class.