Quote:
Originally Posted by Oleg Maddox
Even if we have already sceleton kinematics the work over animations is great. Just imagine how many varios of postions types of cloumns, seats of gunners, etc... in different aircraft.
And for each there must be different animations...
it is really more complex then to make standard sets of one the same movements for all of the soldiers in shooter....
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Understood. I hope this is done later by other users that like the idea.