Quote:
Originally Posted by Lucas_From_Hell
Anyone here realizes that it's not that complex to animate the freakin' pilot inside the cockpit?
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Even if we have already sceleton kinematics the work over animations is great. Just imagine how many varios of postions types of cloumns, seats of gunners, etc... in different aircraft.
And for each there must be different animations...
it is really more complex then to make standard sets of one the same movements for all of the soldiers in shooter....