Couple beforehand questions for Ubaku.
Damage looks nice, one thing bothers me about it. Why dont those flapping parts break off and drop to ground. Atleast at some stage of damage. Can you UBaku show screenshot of punctured tire when you are able to play game? I wonder can there be engine etc fires on truck without deadly accident. If you blow your engine or get fuel leak for example?
Game looks good and it has depth. Physic model is pretty light looking. Truck and trailers fly around when colliding. There should be more mass behind them. Less bouncing and more crushing visual damage. The most "heavy" physic feeling was in Viper Racing. If you imagine that with trucks weight and then collide, there would be just nice deformations and not too much flying cars/trucks.
How are used trucks? Does they have already worn parts which cannot be repaired to full 100% state? Like used broken part 35%/(max 75%) which you cant repair beyond 75%. If you want 100% part you have to replace it with new part.
Thanks for advance =)
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