personally I like the ghost pilot, as well as in driving sims too, I have enough problems keeping my own hands out of the way of the screen and instruments without virtual-me getting in the way. I also like to be able to see how the control mechanisms in the cockpit move and it helps to make sure controls are calibrated right, for instance looking down and seeing the rudder peddles is a simple way of checking your axis, with a pilot modeled in-cockpit, you'd generally only be able to see his knees
Also it's already been said that pilot movements would take too much time for release because animating all movements for 6DOF devices is complex
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