Quote:
Originally Posted by Romanator21
I agree that needle shadows are not going to be noticeable in real life. The instruments are not flat though, check out this video of the Su-26 where the panel is rotated. You can see reflection in the glass, and the depth of the gauges.
Someone asked about refraction in the water already. I wonder, will it be possible at some time in the game engine to have refraction of the gun-sight and armored glass?
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Thanks for the video, Romanator, it answered a couple of questions for me. As for the shadow an instrument needle throws, it is noticeable. The cockpit shot of that Spit is a perfect example of the lighting necessary. Much more important is Oleg's reply- objects with as little as 3mm of separation will throw shadows! That is amazing resolution!
BigC208, who you flying the Caravan for?