Wow, you truly know how to make us
HOT for your new product.
Will SoW have Onlinestats, Budylists, voting systems, ingame serverbrowser etc? (probably going too much into details here

)
Well, I can't tell you how glad I am that the focus turned to multiplayer, now. It really is a major factor for longterm playability and a living community. Two thumbs up, especially since being rather frustrated with other titles like... well, RoF has already been mentioned so without the intention to go OT, I just don't understand why a purely online-playable game has no dedicated server, no possibility to join running sessions, etc. and I absolutely have no idea, what made neoqb think patching up multiplayer gameplay is a secondary objective and pushed it back even further down the line...