Quote:
Originally Posted by DoraNine
I think some folks (not saying you guys) are thinking that convergence is a range where your rounds do the most damage. Sure -- I'd agree that a 20mm or 30mm round would do more damage the closer the target is due to velocity (if thats even a consideration in this game) -- but convergence is the point where all of your ordinance meets, and I haven't seen any of this in Arcade or Realistic modes. I may be wrong -- but it still makes for interesting conversation -- and the "video game crowd" may read this thread and learn something cool about aerial gunnery.
I'll admit -- I've only played Sim twice -- and got mauled by guys who I never even saw  So, you guys may be right about convergence being a part of that mode.
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No Dora, we are thinking of the area around the convergence zone as doing more damage because all of your rounds are hitting where you are aiming. At any rate this debate is moot as Anton has already commented about there being a convergence zone. Of course I am only talking about sim.
Think about it, for your outboard guns, how would there not be, unless your bullets were magical? If the went straight and perpendicular to your wings, you would never hit anything.
BTW play more sim!