Quote:
Originally Posted by InfiniteStates
Unlike code, art assets are hard to conditionally add to a build on a build switch (#define), so I wouldn't be surprised if the actual disk contents were the same for all regions, with just the code modified via localisation switches to access different assets. I wonder if all the European language files are on every region's disks also?
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Personnally I bought my game through Ebay in the UK to pay 20% less thanks to their currency.
And I had the surprised to have the game In French (Which is terrible due to the false English/ Soviet accent of the actors lol)
So I guess European games do have all european languages on the disk