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Old 09-15-2009, 12:10 PM
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FC99 FC99 is offline
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Quote:
Originally Posted by Igo kyu
If you want potential changes, how about sorting out the pilot careers screen, it has not enough space for the career, barely space for the rank, but much space for the awards, completed and difficulty. The player can move the dividers themselves, but it isn't saved, the next time you start the game they are back to rubbish spacings. If the user selected spacings could be saved that would be fine, if it could be fixed without the user needing to do anything that would also be fine. I am using a 1600x1200 display, I have done for many years, my old CRT was that good, this issue is an old irritation. It is not important of course, it's just a niggling imperfection.
I don't think we will change that, too much work for something that is minor issue IMO.

Quote:
Originally Posted by rakinroll View Post
Hello again,

is it possible to add "auto save option" for last sortie? It woukd be great for someone who wants to save his flights always.

Thanks...
You want option that will automatically save Track of your last sortie? If that is so we might do something about it if we will have time.

Quote:
Originally Posted by nearmiss
I don't know if this is possible, but I've often wondered why we can't have despawn waypoints
Tried to make it, it works will be in for 5.0 or 5.1.

Quote:
Originally Posted by Aviar
As a player and mission builder, I'll tell you one thing that has driven me crazy all these years. There is no dedicated command for the camera view. The player needs to cycle through all the enemy planes in order to get the camera(s) view. Very frustrating.
Interesting idea, as we will add some new buttons anyway we could make dedicated camera view button too.

Quote:
Originally Posted by jg27_mc
Howdy FC, Are we going to have changes regarding the way AI gunners act?

e.g., suppress in some way their snipper accuracy (as seen in the B25 or B17), ability to fire accurately through clouds/fog and/or under high G forces.
There will be changes in AI gunners shooting ability. TBH when you examine their behavior more thoroughly they are not exactly a snipers. IMO problem is that they don't hit you when they should and hit you when they shouldn't.

Hiding in clouds will be possible, shooting ability at night will be reduced , high G is already a factor in gunners shooting accuracy but that have to be reworked.

They will be easier to kill so that will reduce their effectiveness too.

FC
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