View Single Post
  #172  
Old 09-14-2009, 03:23 PM
nearmiss nearmiss is offline
Global Moderator
 
Join Date: Dec 2007
Posts: 1,687
Default

I remember building a campaign for 1943 in the Kuban. I gave it up, because there were no possibilities for implementing tactics.

Pokriskinin developed very successful tactics flying the P-39 and P-40 against the FW190 and 109s. His flight groups flew in tiered altitudes. The higher altitude flights delayed entry until the furrball has progressed enough for them to use their altitude (E advantage) to successfully combat the powerful nimble german aircraft. These were not elaborate tactical schemes, but they were very effective.

In the Il2 it doesn't matter where you position the AI they all drop into the furrball from all levels. This is suicide against the German aircraft, which are mostly successful in those engagements. It doesn't matter what skill level you applied the german aircraft were always the winners.

I gave up on the campaign, because I wanted to produce a winning campaign for users flying Russian side in the P-39 and P-40.

---------------------------------------

I don't know if this is possible, but I've often wondered why we can't have despawn waypoints to get unnecessary aircraft out of the mission. I remember crashing them into mountains and stuff to free up the FPS.

---------------------------------------