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-   -   Sixaxis (http://forum.fulqrumpublishing.com/showthread.php?t=8883)

vonklinkerhofen 08-17-2009 08:58 AM

Sixaxis
 
I was just wandering if it is possible to use the sixaxis function on BoP?

I tried it on the somewhat dodgy blazing angels game, but it seemed interesting...

Waiting patienty for the demo! ;-)

blindAngle 08-17-2009 09:13 AM

Could be used to look around the cockpit perhaps?

vonklinkerhofen 08-17-2009 01:26 PM

Yes, I got that answer from other players/aces as well....

trk29 08-17-2009 01:29 PM

Cockpit viewing would be the best use for it IMHO. I think it doesn't work to well for flying.

vonklinkerhofen 08-17-2009 01:33 PM

Yes, I posted it as a dev suggestion.

I only tried it with the shitty game (BA), but why do you think it woludn't work?

Not accurate/presise enough?

trk29 08-17-2009 01:36 PM

Quote:

Originally Posted by vonklinkerhofen (Post 90677)
Yes, I posted it as a dev suggestion.

I only tried it with the shitty game (BA), but why do you think it woludn't work?

Not accurate/presise enough?

Well I myself will use a stick.
One thing I do not like about it is I don't like to move my entire arm or body just to move the gamepad around, and this is a given because it is unnatural to just ben your wrists.

I tried it with BA and didn't like it, I feel like I had less control.

vonklinkerhofen 08-17-2009 01:43 PM

Good point... I guess it will be the Thrustmaster HOTAS X for me. I have played the PC version for about a year with a stick, and it kicks ass...

trk29 08-17-2009 01:53 PM

Yes it is very fun with a stick.

Jasta 6 08-17-2009 02:43 PM

Ya, you're better off with a stick. i really haven't seen the game yet that can use sixaxis as more than a gimmick. and in games that use it as a main control input, it feels too loose, isn't precise enough.

Omykron 08-17-2009 04:10 PM

Quote:

Originally Posted by blindAngle (Post 90627)
Could be used to look around the cockpit perhaps?

I'll set to look around.


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