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Oculus Rift - The future of immersive gaming!
http://oculusvr.com/
I know there are more important things right now. But to ignore this as a simdeveloper would be truly negligent... What i predict that in like 2 years every simgamer will sit in front of their gamingrig with such kind of device on their heads. No question. Winger |
The only draw back is I cant look down and see my controls... Even worse I cant look down and see my beer... :-P
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Easy solution and not really expensive considering the prices of webcams. Also i for my part am not at all looking at my hotas nor keyboard when gaming. Ingame voicechat already negates the need to chat at all. Winger EDIT: another solution, at least for flightsims, are klickable cockpits:) I am really eager to experience the rift. Friend of mine ordered the devkit. When it comes out late this year ill try hawken with it and then give feedback here. |
640x800 res per eye. Already used VR years ago on that res on FSX. It's good and the 3D is mindblowing, but this is not cutting edge.
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yep..the resolution is a bummer...
I don't think this is the future..I figure we'll have something like direct projection onto the retina without the need to wear bulky headgear.:cool: |
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On topic. The guys on the PC Gamer podcast said the experience was incredible, completely immersive. The low resolution is offset by arranging the pixels at a higher dpi near the center of the display. As for controls, clickable environments and devices like Leap Motion sound promising. StiC |
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