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-   -   Is Anti Aliasing supposed to work after the new patch? (http://forum.fulqrumpublishing.com/showthread.php?t=31916)

Lurker_71 05-09-2012 07:18 AM

Is Anti Aliasing supposed to work after the new patch?
 
What the title says. It is not mentioned in the patch release notes, and it certainly doesn't work on my setup, but I've noticed reports in the forum that it does actually work :confused:

Also, I remember reading somewhere that we'd have AA with the new graphic engine.

If it does actually work, can someone please describe how they got it to work?

I've tried both in-game settings (1x, 2x, 4x, 8x, none of them works), and nvidia driver settings.

I'm using the FXAA injector (or whatever it's called) to get post AA effect. With it turned off, I have zero AA, regardless of in-game / driver configuration.

Any ideas?

My box: win 7 64, 8 GB ram, i7 870, GTX 460 1 GB

Melbourne, FL 05-09-2012 07:40 AM

AA is pretty similar to the state of the sim before the patch. It has an effect but just on a few things while others (like wires) are not affected. I assume that is why there are so many different opinions on the topic out there. From my standpoint it is clearly broken since a lot of things are not affected by AA which really hinders image quality a lot.

Alexander

Lurker_71 05-09-2012 08:52 AM

Hmmm. It doesn't work for cockpit objects, and it doesn't work for external view objekts (aircrafts and antennas). I guess the new engine will not have AA either. Good to know.

pupo162 05-09-2012 09:48 AM

if i set 2xAA i get smoth cockpits. it doesnt do much for extenral views or the envyronment , but cockpits dotn have aliasing at all.

PotNoodles 05-09-2012 10:15 AM

Very uncomfortable having a Lurker around.

Melbourne, FL 05-09-2012 10:15 AM

Quote:

Originally Posted by pupo162 (Post 422467)
if i set 2xAA i get smoth cockpits. it doesnt do much for extenral views or the envyronment , but cockpits dotn have aliasing at all.

That is not really true. AA does smooth some edges in the cockpit but not all by far.

Alexander

ChocsAway 05-09-2012 10:31 AM

I really hope proper implementation of AA and AF is a priority, especially for ATI users that have no real alternative except the FXAA injection. Better than nothing yes, but until the dreadful jaggies and hideous shimmering are addressed the sim will always be an ugly duckling IMO.

pupo162 05-09-2012 10:34 AM

Quote:

Originally Posted by Melbourne, FL (Post 422482)
That is not really true. AA does smooth some edges in the cockpit but not all by far.

Alexander

comapring pre patch - after patch it does. also im running 1440x900. so less AA is needed to achieve a soft effect.

As far as im concerned, im satisfied with the current AA inside te pit. but waht suits me, may not suit other people at all.

Lurker_71 05-09-2012 10:55 AM

Quote:

Originally Posted by Melbourne, FL (Post 422482)
That is not really true. AA does smooth some edges in the cockpit but not all by far.

Alexander

Jaggies are present at cockpit frame and around the targeting sight glass, although FXAA removes them mostly. Even if there is an AA effect, it is unnoticeable, except turning on AA in game does cause an FPS hit.

The question remains tho: how come we still do not have proper AA now that we have a new graphic engine?

Melbourne, FL 05-09-2012 02:38 PM

As far as I know it was said some time ago, that AA will be added after the new graphics engine is working fine. So it probably will take some time.

Best regards,

Alexander


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