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-   -   Ugly shadows (http://forum.fulqrumpublishing.com/showthread.php?t=3104)

revi 04-15-2008 10:44 AM

Ugly shadows
 
I have terrible thatch looking shadows from all objects. Is there a setting i can change to smooth these out to look realistic?

Feuerfalke 04-15-2008 10:50 AM

Quote:

Originally Posted by revi (Post 40000)
I have terrible thatch looking shadows from all objects. Is there a setting i can change to smooth these out to look realistic?

Do you know that this game is 10 years old? :confused:

This is not Crysis or CoD4.

revi 04-15-2008 10:56 AM

ok...so this is normal??

Feuerfalke 04-15-2008 10:59 AM

Quote:

Originally Posted by revi (Post 40003)
ok...so this is normal??

Well, it depends. There are basically 2 sorts of shadows, depending on your graphics settings. They both draw a much simplified model on the floor, but one is filled with a translucent dark color, like you would expect, the other looks like a small chessboard to resemble a gray color from the distance. But both look very hard and very much simplified.

What sort of shadows do you have? Can you post a picture?

revi 04-15-2008 11:21 AM

I tried to upload picture but had no luck. However the shadow looks like a mesh, made of horizontal and vertical lines.

Lo0n 04-15-2008 11:25 AM

Quote:

Originally Posted by Feuerfalke (Post 40001)
Do you know that this game is 10 years old? :confused:

This is not Crysis or CoD4.

not exactly helpful there...

the shadows have a stipple effect, i presume? so they appear dotty/pixelated instead of a solid yet transparent black? probably needs a change in your conf.ini file.

go here for info on what bits of the conf.ini do what -
http://www.mission4today.com/index.p...dge_Base&cat=7

specifically this page in that guide - http://www.mission4today.com/index.p...op=show&kid=27

change the "shadows=x" value and have a tinker til it gets better. if no discernable improvement then you may be better posting this at the ubi community help board with a screenie and your conf.ini/dxdiag to get some assistance. good bunch in there, very knowledgable.

edit i think changing the value to read "shadows=2" should fix it for you revi

Feuerfalke 04-15-2008 01:47 PM

Quote:

Originally Posted by revi (Post 40006)
I tried to upload picture but had no luck. However the shadow looks like a mesh, made of horizontal and vertical lines.

Yeah, that is what I feared.

LoOn already posted how to get them from the fill-pattern to a semi-transparent shadow. If that doesn't solve the problem, you can upload a picture for free to www.Photobucket.com, for example.

Nevertheless as I responded to your initial post, the shadows will still be too hard and based on the low poly-model, may this comment be helpful or not.

proton45 04-15-2008 03:34 PM

Maybe you got your answer already, but more information is always good.


"Polygon Stipple - This is a way of emulating or faking translucent shadows when the stencil buffer is turned off. It does this by creating a "dotted" effect that looks translucent (not unlike the stubble of incoming facial hair). Turn this off for a small performance boost. If stencil buffer and polygon stipple are both turned off, you'll get completely black shadows which isn't much of a drawback."


Does that describe the problem your having? I took the paragraph from the page below, and it helps explain the basic graphics settings...

Find out more about IL2 settings on this page of the "mission 4 today".

http://mission4today.com/index.php?n...p=show&kid=390

Feuerfalke 04-15-2008 04:24 PM

Quote:

Originally Posted by proton45 (Post 40023)
Maybe you got your answer already, but more information is always good.


"Polygon Stipple - This is a way of emulating or faking translucent shadows when the stencil buffer is turned off. It does this by creating a "dotted" effect that looks translucent (not unlike the stubble of incoming facial hair). Turn this off for a small performance boost. If stencil buffer and polygon stipple are both turned off, you'll get completely black shadows which isn't much of a drawback."


Does that describe the problem your having? I took the paragraph from the page below, and it helps explain the basic graphics settings...

Find out more about IL2 settings on this page of the "mission 4 today".

http://mission4today.com/index.php?n...p=show&kid=390


Correct, Proton. That is how you can change the settings without changing data in the ini-files.

revi 04-15-2008 10:08 PM

Alright, thanks for your all your help guys. My problem is fixed, I have changed the setting ARBext1 to ARBext3. Shadows now look good.
Appreciate your help.


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