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-   -   its still slow over trees... (http://forum.fulqrumpublishing.com/showthread.php?t=23490)

Tvrdi 06-02-2011 11:51 AM

its still slow over trees...
 
trees at medium, grass is OFF...when flyin down low (online and offline)....i7920@3.5Ghz, GTX470@750Mhz, 6GB RAM, 1680x1050, TIR5....

335th_GRAthos 06-02-2011 12:20 PM

...grab an axe


sorry, couldn't resist after I read it in somebody's signature... :D

sorry, no solution but if you upload a track, I can run it on my SLI setup and tell you whether there is difference...
I have set the trees to "very low", land details=high and grass=on and like it, I think the game has too many trees, probably they were thinking about the CO2 offset to the electricity our new GPUs will consume running the game...


~S~

Tvrdi 06-02-2011 01:13 PM

Quote:

Originally Posted by 335th_GRAthos (Post 292314)
...grab an axe


sorry, couldn't resist after I read it in somebody's signature... :D

sorry, no solution but if you upload a track, I can run it on my SLI setup and tell you whether there is difference...
I have set the trees to "very low", land details=high and grass=on and like it, I think the game has too many trees, probably they were thinking about the CO2 offset to the electricity our new GPUs will consume running the game...


~S~

well its playable but FPS drop is very noticable...Will try with trees set to low (although its ugly), land details I have maxed.....

ευχαριστώ

Ivan Fooker 06-02-2011 06:32 PM

You are correct, the trees are still a performance killer.
I guess it is the only model without a geolod on the map, that causes most performance troubles.
I am running my I7.920@3.99 ghz with 5870HD and flying with Vsync on 60fps...well off course not more.
However, when i fly over London or the sea etc i got no stutters, but flying low above trees or watching into a forest makes the game stutter.
It doesnt impact the fps but stutter comes up.Means the fps keep staying at 60fps.

Tvrdi 06-02-2011 08:25 PM

Quote:

Originally Posted by Ivan Fooker (Post 292501)
You are correct, the trees are still a performance killer.
I guess it is the only model without a geolod on the map, that causes most performance troubles.
I am running my I7.920@3.99 ghz with 5870HD and flying with Vsync on 60fps...well off course not more.
However, when i fly over London or the sea etc i got no stutters, but flying low above trees or watching into a forest makes the game stutter.
It doesnt impact the fps but stutter comes up.Means the fps keep staying at 60fps.

tbh I didnt measure FPS but it is choppy over trees

BigPickle 06-03-2011 08:48 AM

I really think the main problem is probably because of LOD's, Arma2 suffered in the same way with the same tell tail signs.
I've noticed buildings res'n in and out of focus a lot too.

Tvrdi 06-12-2011 02:57 PM

just tried again, online, its still slow everytime im over trees....that is with gtx470 Oc to 750mhz on core, i7920 Oc to 3.5ghz and 6 gigs of RAM...

Wolf_Rider 06-13-2011 12:40 AM

The trees themselves aren't so much the problem, or buildings... it is the shadows which appear to be causing the hit.
Sadly, cockpit and ground shadows are linked.

Tvrdi 06-13-2011 08:01 AM

Quote:

Originally Posted by Wolf_Rider (Post 296567)
The trees themselves aren't so much the problem, or buildings... it is the shadows which appear to be causing the hit.
Sadly, cockpit and ground shadows are linked.

I turned off shadows...

Ataros 06-13-2011 08:08 AM

I keep shadows on to have them in cockpit, but reduce landscape shading by 1 or 2 levels and texture quality by 1 level.

Low landscape shading gives big increase in fps and smoothness with shadows on. Forest, grass, roads do not hit performance with these settings that much on my PC.


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