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-   -   How to add skills or talents for units? (http://forum.fulqrumpublishing.com/showthread.php?t=17487)

kb11 11-28-2010 06:47 AM

How to add skills or talents for units?
 
How to edit/add skills and talents for units? need guide, anyone? thanks!

bucazaurus 12-02-2010 06:13 PM

1 Attachment(s)
A unit can have maximum 3 special abilities . Adding more then 3 is not possible from what i know .But you can still replace the existing ones with abilities from other units.
In the picture attached you can see a bowman using a demon's special abilities.
To change this you need to edit the unit's atom file in Data/data.kfs.
Extract the unit's file with winrar , place the file in Data/mods folder and edit him with wordpad. Practically it's a copy/paste operation from other files.

Celestin 12-06-2010 05:49 PM

Quote:

Originally Posted by bucazaurus (Post 202032)
A unit can have maximum 3 special abilities . Adding more then 3 is not possible from what i know .But you can still replace the existing ones with abilities from other units.
In the picture attached you can see a bowman using a demon's special abilities.
To change this you need to edit the unit's atom file in Data/data.kfs.
Extract the unit's file with winrar , place the file in Data/mods folder and edit him with wordpad. Practically it's a copy/paste operation from other files.

Hmm, but what's the default formatting? I remember editing some game files, but when I tried to use them, the game displayed pointers to missing data or something. I'm fair certain its because some characters are being displayed as carats ( ^ ) in my editor and not whatever they are supposed to be. I think I'm on Unicode-8?


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