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-   -   Shooting The Pilot Video... (http://forum.fulqrumpublishing.com/showthread.php?t=8905)

ThatYoungGameGuy 08-18-2009 01:55 PM

Shooting The Pilot Video...
 
I made a quick video to show everyone what it's like when you shoot the pilot out in one of the bombers. You can see that he leans on the controls, and puts the plane into a turn, the bomb crew are still alive during the descent. The Ending is inevitably harsh, he speeds right up, and must have been going about 250 mph at impact...

Enjoy and watch in HQ!

http://www.youtube.com/watch?v=I-x6RyYzk3M

irrelevant 08-18-2009 02:17 PM

That was really cool. I'm going to watch it a few more times. ;)

ThatYoungGameGuy 08-18-2009 02:22 PM

Quote:

Originally Posted by irrelevant (Post 90983)
That was really cool. I'm going to watch it a few more times. ;)

thanks, yeah its pretty cool, but look at the speed its going towards the end particularly between 0:54 and 0:57. Harsh or what?

irrelevant 08-18-2009 02:26 PM

Very harsh... and very fast.

haitch40 08-18-2009 02:32 PM

how do u shoot pilot from behind? i was expecting u to dive on him

ThatYoungGameGuy 08-18-2009 02:35 PM

Quote:

Originally Posted by haitch40 (Post 90987)
how do u shoot pilot from behind? i was expecting u to dive on him

i think its because the cockpit section is slightly higher than the rest of the plane, i suppose my bullets ripped through, and hit him in the back. Im not entirely sure though, anyone else have any ideas?

manintrees 08-18-2009 02:46 PM

That was another great video Young. I'm sorry if this is off topic, but why are you instructed to nose down when you are going too fast? Wouldn't that make you dive and go even faster?

ThatYoungGameGuy 08-18-2009 02:47 PM

Quote:

Originally Posted by manintrees (Post 90990)
That was another great video Young. I'm sorry if this is off topic, but why are you instructed to nose down when you are going too fast? Wouldn't that make you dive and go even faster?

thanks man, but i always thought that it said that when you were going to slow, and therefore putting it in a dive would increase your speed?

haitch40 08-18-2009 02:54 PM

he wasn't the only 1 in trouble ur engine looks like its on its last legs

ThatYoungGameGuy 08-18-2009 02:55 PM

Quote:

Originally Posted by haitch40 (Post 90993)
he wasn't the only 1 in trouble ur engine looks like its on its last legs

yep, i was chased by a 109 right before this, managed to loop round and hit him though :D.

ThatYoungGameGuy 08-18-2009 03:04 PM

Quote:

Originally Posted by maxqubit (Post 90996)
Think it was asked before but anywqay


Is there a DEAD PILOT ANIMATION?

As in, if you fly next to the bomber, would you actually SEE the dead pilot? I did some 'inspect runs' on crippled bombers but i never saw a dead pilot (yet?)

I have not seen one before, but thats because you dont really have enough time to pull up alongside when the plane is dropping. anyone else seen a dead pilot in the cockpit?

David603 08-18-2009 03:21 PM

I think there is an animation for the pilot slumping over the controls, and the same goes for all other crew members, because thats how it works in the PC version. Trouble with not having replays is you can't get a good look at the planes when you shoot them down.

ThatYoungGameGuy 08-18-2009 03:22 PM

Quote:

Originally Posted by David603 (Post 91006)
I think there is an animation for the pilot slumping over the controls, and the same goes for all other crew members, because thats how it works in the PC version. Trouble with not having replays is you can't get a good look at the planes when you shoot them down.

ah right, but in the video did you notice how the pilot was turning to one side, i thought that maybe he might have leant on the controls and forced the plane into a turn, rather like in GTA 4?

David603 08-18-2009 03:25 PM

Could be. I'll have to try that out with some head on passes later and see if they go down any particular way.

ThatYoungGameGuy 08-18-2009 03:27 PM

Quote:

Originally Posted by David603 (Post 91008)
Could be. I'll have to try that out with some head on passes later and see if they go down any particular way.

so your saying there could be a set way of them crashing?

Danny M NL 08-18-2009 03:29 PM

Quote:

Originally Posted by ThatYoungGameGuy (Post 91007)
ah right, but in the video did you notice how the pilot was turning to one side, i thought that maybe he might have leant on the controls and forced the plane into a turn, rather like in GTA 4?

I doubt the control stick is linked to the tailplanes, probably just an animation of the stick leaning to the right with the pilot on top of it, and forcing the plane down by using the physics model...

The GTA IV physics model is focused more on characters since it's supposed to mimic a city, you can't expect a flying simulator to have the same level of animation as a sandbox game. Although I must say that I've had tons of fun with the GTA IV physics model. Shooting a police officer in the head through the side window, after which he planted his foor firmly on the throttle and sped off into the distance crashing into a brick wall, launching the passenger through the front window, priceless!

dald101 08-18-2009 03:29 PM

Forget dead pilot animation, has anyone actually been able to see an enemy pilot?

By the time i have fiddled the right stick and got close enough, i usually either over-shoot or collide with the enemy!

David603 08-18-2009 03:31 PM

Well, the devs will have set it up so if the pilot is killed the plane goes into a dive, or something like that. Thats how it works in GTA, although there are a couple of different animations and the one chosen is picked at random so it doesn't look like exactly the same thing happens everytime you hit the driver.

ThatYoungGameGuy 08-18-2009 03:33 PM

Quote:

Originally Posted by Danny M NL (Post 91010)
I doubt the control stick is linked to the tailplanes, probably just an animation of the stick leaning to the right with the pilot on top of it, and forcing the plane down by using the physics model...

The GTA IV physics model is focused more on characters since it's supposed to mimic a city, you can't expect a flying simulator to have the same level of animation as a sandbox game. Although I must say that I've had tons of fun with the GTA IV physics model. Shooting a police officer in the head through the side window, after which he planted his foor firmly on the throttle and sped off into the distance crashing into a brick wall, launching the passenger through the front window, priceless!

thanks for your input man, but maybe Anton himself can tell us about the psychics engine used on the pilots?

trk29 08-18-2009 03:35 PM

Man he looked like he was flying supersonic at the end.

David603 08-18-2009 03:37 PM

Quote:

Originally Posted by ThatYoungGameGuy (Post 91013)
thanks for your input man, but maybe Anton himself can tell us about the psychics engine used on the pilots?

There won't be one, it will always be a preset animation of the pilot slumping forwards over the controls. Why waste processing power on something that will only be seen rarely if ever and you can fake convincingly enough with one animation?

ThatYoungGameGuy 08-18-2009 03:38 PM

Quote:

Originally Posted by trk29 (Post 91015)
Man he looked like he was flying supersonic at the end.

i know, you can see the white lines behind his wings aswell, he must have leant on the throttle or something.

ThatYoungGameGuy 08-18-2009 03:39 PM

Quote:

Originally Posted by David603 (Post 91017)
There won't be one, it will always be a preset animation of the pilot slumping forwards over the controls. Why waste processing power on something that will only be seen rarely if ever and you can fake convincingly enough with one animation?

sorry, i meant animation, not psychics

dald101 08-18-2009 03:45 PM

Quote:

Originally Posted by dald101 (Post 91011)
Forget dead pilot animation, has anyone actually been able to see an enemy pilot?

By the time i have fiddled the right stick and got close enough, i usually either over-shoot or collide with the enemy!

Anyone???

ThatYoungGameGuy 08-18-2009 03:47 PM

Quote:

Originally Posted by dald101 (Post 91024)
Anyone???

I haven't seen one yet either, having the same trouble as you. Although what i could do is fly by at safe speed, and then slow it down on iMovie, to see if there is a pilot in the seat.

trk29 08-18-2009 03:48 PM

Quote:

Originally Posted by ThatYoungGameGuy (Post 91025)
I haven't seen one yet either, having the same trouble as you. Although what i could do is fly by at safe speed, and then slow it down on iMovie, to see if there is a pilot in the seat.

Imovie is the shiznit!!

ThatYoungGameGuy 08-18-2009 03:50 PM

Quote:

Originally Posted by trk29 (Post 91026)
Imovie is the shiznit!!

hell yeah! i'll probably have a vid up for u guys by tomorrow XD

dald101 08-18-2009 03:51 PM

Quote:

Originally Posted by ThatYoungGameGuy (Post 91025)
I haven't seen one yet either, having the same trouble as you. Although what i could do is fly by at safe speed, and then slow it down on iMovie, to see if there is a pilot in the seat.

If you can post recorded footage of it - you get 10,000 kudo's :cool::cool::cool:

ThatYoungGameGuy 08-18-2009 03:52 PM

Quote:

Originally Posted by dald101 (Post 91030)
If you can post recorded footage of it - you get 10,000 kudo's :cool::cool::cool:

well you'd better get your wallet ready for tommorow :)

dald101 08-18-2009 03:55 PM

Quote:

Originally Posted by maxqubit (Post 91027)
Sure, on a bomber.

I followed and circled around this bomber which went slowly down with no props moving. Just don't shoot it and hold target view (i played that one on 'realistic' and virtual cockpit)

Nice!- think i'll try it on realistic beause it's waaay to fiddly keeping sight of it on sim!

The_Goalie_94 08-18-2009 04:50 PM

I did this yesturday. And he was slightly to the side of him, which probably made that happen.

Zatoichi_Sanjuro 08-18-2009 05:31 PM

Why didn't the crew bail out?

The_Goalie_94 08-18-2009 05:33 PM

Quote:

Originally Posted by Zatoichi_Sanjuro (Post 91044)
Why didn't the crew bail out?

Ok, i'm stumped...probably didn't know pilot dies, or high g-force, or a mistake in the demo.

ThatYoungGameGuy 08-18-2009 06:19 PM

Quote:

Originally Posted by The_Goalie_94 (Post 91045)
Ok, i'm stumped...probably didn't know pilot dies, or high g-force, or a mistake in the demo.

I think its because the pilot has control of all the ejector seats. the crew couldn't bail out because of this.

Jasta 6 08-18-2009 06:21 PM

lol... ejection seats?

Danny M NL 08-18-2009 06:24 PM

Well I know that all planes have the crew as physical beings in the game world, you can see this in the trailers, I just don't know if they have death animations, although one would assume they do...

ThatYoungGameGuy 08-18-2009 06:24 PM

ok, im not too good on ww2 planes :S

Jasta 6 08-18-2009 06:30 PM

Quote:

Originally Posted by ThatYoungGameGuy (Post 91057)
ok, im not too good on ww2 planes :S

s'ok... not really my area of expertise either. great vids tho, keep it up... i've still got three days to go before i can play the demo. I NEEDS MY FIX, MAN!:-P

ThatYoungGameGuy 08-18-2009 06:32 PM

Quote:

Originally Posted by Jasta 6 (Post 91059)
s'ok... not really my area of expertise either. great vids tho, keep it up... i've still got three days to go before i can play the demo. I NEEDS MY FIX, MAN!:-P

thanks, i might try making some on the tiger hunt level though, maybe a belly landing or something. Yeah it sucks that the ps3 demo comes out later. :(

ThatYoungGameGuy 08-18-2009 07:45 PM

anyone got any suggestions? for what i could do on tiger hunt?

The_Goalie_94 08-18-2009 07:53 PM

Quote:

Originally Posted by ThatYoungGameGuy (Post 91080)
anyone got any suggestions? for what i could do on tiger hunt?

Hmm, maybe you can try shooting a pilot in a FW-190...that would be cool, or landing beside the train.

Soviet Ace 08-18-2009 07:54 PM

Nice little video. Sorry, I don't have any ideas you could do for Tiger Hunt.

ThatYoungGameGuy 08-18-2009 07:55 PM

Quote:

Originally Posted by The_Goalie_94 (Post 91081)
Hmm, maybe you can try shooting a pilot in a FW-190...that would be cool, or landing beside the train.

ok, i'll try the first one, sorry for my noobishness, but which plane is the FW-190, is it one of the smaller fighter prop planes?

SleepTrgt 08-18-2009 08:19 PM

Just the enemy fighters in Tiger Hunt

ThatYoungGameGuy 08-18-2009 08:21 PM

ok thanks, i'll try seeing if i can shoot a pilot, should have a video up sometime tommorow :)

Soviet Ace 08-18-2009 08:22 PM

Quote:

Originally Posted by ThatYoungGameGuy (Post 91084)
ok, i'll try the first one, sorry for my noobishness, but which plane is the FW-190, is it one of the smaller fighter prop planes?

This is a FW-190.
http://www.rlm.at/profil/08/fw190_bindseil.jpg

ThatYoungGameGuy 08-18-2009 08:24 PM

Quote:

Originally Posted by Soviet Ace (Post 91101)

ok thanks, i recognise that now :), will be pretty hard to shoot out the pilot though, i think a dive is in need!

ThatYoungGameGuy 08-18-2009 08:45 PM

Quote:

Originally Posted by maxqubit (Post 91106)
Wondering about that myself

maybe it was the g-force?

SleepTrgt 08-18-2009 08:49 PM

but when the plane is going straight down while burning they dont have a problem at all!

ThatYoungGameGuy 08-18-2009 09:03 PM

Quote:

Originally Posted by SleepTrgt (Post 91118)
but when the plane is going straight down while burning they dont have a problem at all!

yeah strange that, maybe they just don't realize the pilot is dead?

David603 08-18-2009 09:05 PM

Quote:

Originally Posted by ThatYoungGameGuy (Post 91121)
yeah strange that, maybe they just don't realize the pilot is dead?

They aren't programmed to bail out unless the plane takes lethal damage. Pilot damage apparently doesn't count as lethal.

Soviet Ace 08-18-2009 09:06 PM

It's probably just something the production team didn't put in?? Like my YAK-9!!!! :P

EDIT: Damn beat to the punch.

ThatYoungGameGuy 08-18-2009 09:09 PM

Quote:

Originally Posted by Soviet Ace (Post 91124)
It's probably just something the production team didn't put in?? Like my YAK-9!!!! :P

EDIT: Damn beat to the punch.

LOL! Well at least we actually get to kill some people this way, even though that might sound a bit mucked up :D

David603 08-18-2009 09:18 PM

Quote:

Originally Posted by Soviet Ace (Post 91124)
It's probably just something the production team didn't put in?? Like my YAK-9!!!! :P

And my Spitfire XIV.

Soviet Ace 08-18-2009 09:19 PM

Quote:

Originally Posted by David603 (Post 91127)
And my Spitfire XIV.

At least they have the Spitfire MkIX?

ThatYoungGameGuy 08-18-2009 09:28 PM

maybe one of the devs can answer our question about the crew not bailing out.

David603 08-18-2009 09:33 PM

Quote:

Originally Posted by Soviet Ace (Post 91128)
At least they have the Spitfire MkIX?

Yes but I wanted the Griffon engined XIV. Its a lot bigger performance gap than Yak 3 vs Yak 9.

GhillieGuy93 08-18-2009 09:38 PM

Young mate, whats the name of the song, it's great.im gonna download and listen to it when i feel sad :/

ThatYoungGameGuy 08-18-2009 09:40 PM

Quote:

Originally Posted by GhillieGuy93 (Post 91140)
Young mate, whats the name of the song, it's great.im gonna download and listen to it when i feel sad :/

it's called Vladimir's Blues By Max Richter.

irrelevant 08-19-2009 05:30 AM

Quote:

Originally Posted by ThatYoungGameGuy (Post 91142)
it's called Vladimir's Blues By Max Richter.

That was the ultimate question... and answer. I've been meaning to ask, so thank you. I love the fact that Richter has drawn from Kafka's work for "The Blue Notebooks." I'm all over this.

Er, back on topic? LOL!

thundermuffin 08-19-2009 05:38 AM

Quote:

Originally Posted by dald101 (Post 91011)
Forget dead pilot animation, has anyone actually been able to see an enemy pilot?

By the time i have fiddled the right stick and got close enough, i usually either over-shoot or collide with the enemy!

There has to be a pilot. Think of it this way, if you see yourself in the cockpit, would it be safe to assume that others could see themselves, say, in MP? The other pilots have to be rendered because you are, and the pilot would be attached to the plane's rendering. It wouldn't be it's own object.

But then again... I don't make games, so I could be completely off.

ThatYoungGameGuy 08-19-2009 08:17 AM

We just need an answer from Anton!

juz1 08-19-2009 08:20 AM

Quote:

Originally Posted by thundermuffin (Post 91197)
There has to be a pilot. Think of it this way, if you see yourself in the cockpit, would it be safe to assume that others could see themselves, say, in MP? The other pilots have to be rendered because you are, and the pilot would be attached to the plane's rendering. It wouldn't be it's own object.

But then again... I don't make games, so I could be completely off.

no blood so why bother?:(
________
MAZDA E PLATFORM PICTURE

ThatYoungGameGuy 08-19-2009 09:14 AM

Quote:

Originally Posted by juz1 (Post 91211)
no blood so why bother?:(

it doesn't matter about blood, its just the realism of actually having someone there that we want.

ThatYoungGameGuy 08-19-2009 10:05 AM

bp.

bird of bait 08-19-2009 11:06 AM

it's a very cool video i think it could be right that the pilot is dead because but it doesnt happen alot that the pilot of the other plane shoots the pilot but it could be i will be trying it tomorrow on the ps3

ThatYoungGameGuy 08-19-2009 12:30 PM

Heres another video that i made today: http://forum.1cpublishing.eu/showthr...1&goto=newpost


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