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More questions
Just a huge thanks to all the members for answering my first set of questions in my first post! Thanks!
Anyhow, onto more questions which I will list down below here. 1. When in I would guess either Arcade, Realistic or Simulation. When you either get damaged or say run out of rockets (Do you run out of gun ammo or fuel in any modes?), can you land, reload, or replace your plane somewhere on the map? 2. When the bombers come out, how many possible positions are there, as in gunners and bombardier? 3. What is the best rated air controller for the 360 from all of your opinions? Guilty, you use the thrust master. Does it have close to zero dead zones? I saw that video on the Ace stick and that is dissappointing that it seems to have a huge dead zone, but is it the same with Il2? 5. With landing, I would expect it would be best to use your combat flaps (flaps down) to get most lift at slower air speeds. What again is used as a brake when you've landed? 6. As was stated earlier, the P51 cockpit is the P47? Is there a planned change for this? 7. Just a statement. Do adjust your sensitivity, it does make a huge difference. I'm experimenting with it, but adjusting it I would guess is most effective per plane could be the key. -Gregg |
I have another question about landing, is there some sort of break?
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Anyway i keep trying harder then! |
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I dont see how it doesnt stop quick enough lol unless your attepting to land on the roof of a house |
For me it is hard to land because almost everytime I try to land I touch the ground and my landing gear brakes off and I crash.
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if thats not the case you must be coming down too hard |
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They need to put brakes in the game so people dont land on a runway and cant stop their plane while goes off the runway and its heading for a tree.
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With the AV8R the flaps button is context sensitive..in flight it varies between raised and combat-but once your gear is down pressing flaps will switch to landing flaps.....maybe once wheels are down it changes to brake- or earlier someone mentioned B button...
This is all on sim, cos on arcade you can make hefty "agricultural" landings pretty easily... ________ Vapir No2 Vaporizer |
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On another note in level flight i often cant keep my plane goin straight, or it keeps rolling, or goin up or down or even ruddering, Trimming doesent seem to work at all.. |
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All i do is play sim hehe |
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Mine keeps rolling to the left but someone did suggest that it could be the gyroscopic effect of torque. |
A strange thing that happened to me while landing in a field was that when I hit the gound my plane bounced and then I hit a hill and my plane went up into the air, then when it was in the air the engine stopped and I hit the gound and blew up.
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On the landing note, buttons have no effect on speed at all, I do notice everytime i get to 50 kmph, my plane dives down while rolling on the airfield, breaking my prop. and making me crash whys that? Edit: oh and is there a way to fix jammed flaps? |
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I cant see any reason the plane would dive nose first breaking your prop at 50kph, i dont see any damage effects to the elevators that will make create such an event, youve really got me stumped on that. Just try pulling gently back when it gets to the point of tipping forward, see if that works |
That stuff has never happpened to me.
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Edit: ok i have an idea, not sure if it will work but it may improve it a little. when the flaps are jammed try lurching the plane forward HARD, and the second you do that press the button for the flaps. Just an idea but give it a go |
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and the diving forward is when im already landed but just rolling out, i managed it once to not happen, Barely. because i pushed my throttle up. And pulling up just doesent help at all |
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I try different things to land, but the results are the same. planting my nose in the ground at 55 kmph. |
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yes, you really do have me puzzled on that one
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ill give it a go in a bit and let you know
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I also noticed some sort of Rudder thing in the spitfire, but that was indeed the torque. When i put throttle to 0% it stopped. And also found the breaks on gamepad, now just have to find it on my AV8R. |
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But i still wonder about that tipping over thing, need to see some landing videos on sim... |
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its like it suddenly breaks way to hard. |
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try it without breaking. http://www.youtube.com/watch?v=TkWzc...eature=related That's what happening to me all the time. |
ok ill go have a look at what happens and report back here. may take some time as i will have to unlock the sim mode
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Ok, ive done what you have asked and low and behold you are right, i landed the spit let her roll down the runway without any input from me and at 50-55kph she nose shunted the ground. i did it twice to make sure it wasnt just lucky. third attept i used the brake without elevators and it prevented it.
Best way to ensure this doesnt happen is when you hit 80-100kph pull back and apply the brakes |
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So now the only question is, is there a break on the flight sticks. |
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Thanks man! |
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Guys this is simple,
Gamepad: aproach as normal, let the gear touch the ground, throttle to %0, pull back on the right stick with ease. (once on the ground, the right stick back is your gear brake) I'll post for the Ace edge as soon as I double check myself, but I think you just have to keep the stick all the way back. I'm still maping it though. |
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I have a question on landing. How do you not bounce when you touch the ground?
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Find that easier with Flight stick though. |
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I got a question: How will the landing gear on the early 109's work? Since in the early days, the 109 didn't have an electric landing gear system to bring the gear up, and they had to crank one side and then the other, how will that be simulated in the game?
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