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Sword of Equilibrium and Selmy Boros Quest
What's the stats of the sword of light and darkness? Who I must kill to have acess to each (I rarely got this sword in KBTL)?
When given the quest to kill Selmy Boros (the rebel) by Captain Renli you have three choices, that will lead to two different missions: -Warn the rebel. Reward: 100 leadership,3 of each runes and 153 exp - Kill the rebel. Reward: 2500 gold and 153 exp What's the best option (apparently it seems to be warn the rebel)? |
Obviously warn the rebel. He sell items and human armies.At some point his shop will be the retreat place for Iron Richard ( from Arlania) and many human troops will be available here.
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Warn the rebel. You'll get headhunter anyway.
But wasn't it 1 of each rune? |
Argh, I didn't even know I had the option not to kill him! :(
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(instead of the "everyone should be free to live the life he wants" option) |
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The dialogue options are bad. You should have the option to decide what to do when you talk to the guy. |
Thanks.
About the sword. If I choose light can i return it to darkness? What's the stats? and what i must kill to get each one? |
But I don't know if you accept the quest (it is 1st in the line) can you later still do the quest which gives access to a ship or you will have to wait until you return from Demonis and give the last artifact to Gilford.
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another quest with two options, "elementals against experiments" in hades. Which way is better?
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I saved the elemental, but I can't quite remember what else I got. I think I recall it was a good choice though. He doesn't stay as a shopkeeper though. I'm more interested/worried if the "mage" turns into a shop keeper. |
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edit: the fire elemental gave me three magic runes and a summon phoenix scroll. So pick the fire elemental ;-) (now again I'm not 100% sure that Arkton did not give me runes, but pretty sure) |
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SoL give +10Att during day, +7 in the evening and 5 at night and -20% Def of undead and demon too. |
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Light: +10 Att during the day, +7 in the evening and +5 at night, -20% Def for undead, demon, orcs, lizardmen Dark: +10 Att at night, +7 in the evening and +5 during the day, +20% Def for undead, demon, orcs, lizardmen Or something along those lines. Given how many undead you fight (including the final battles), Light is not only the easier option, but also the better. Darkness is only interesting if you want to play with a demon or undead army. Edit: Just got the sword of light ingame, it has been changed slightly. the def effect also applies to lizardmen and orcs now. Presumably this goes for morale change aswell, so its the same good/evil split as Power of Light / Power of Night. |
Thanks. I thought that after going light i couldn't have darkness (i'm planning using demons later on)
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This quest seems bugged for me, I think I can only attack Selmy Boros (I don't have the option to warn him). Unless I'm doing something wrong?
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I have Sword of Light but now i can't lower the morale. Is that normal??
After/ during demonis which sword is better (i'm planning on using demon army)? |
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By the way, after the mines on the islands, where is the bird of hapiness? |
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Anyone was able to change the Sword of Light to Darkness after going to 100%?
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